Guild and player matching
Post a guild, or post yourself looking for one, and get matched by server, battlegroup, playstyle, and whatever requirements matter most to you.
How matching works
Every match goes through two stages: qualify, then rank.
First, hard requirements: a guild's minimum character level, gear score, DPS, weekly activity score, and arena rank all act as gates — fall short of any one a guild has actually set, and that guild won't show up as a match at all. Elegance Score only gates for guilds that list Fashion as one of their activities; everyone else ignores it entirely.
Requirement check
Among everyone who actually qualifies, a weighted score ranks the rest: playstyle intensity, platform overlap, shared activities, roles a guild needs that a player can fill, schedule overlap, shared language, age group, and main focus all add up. Playstyle carries real weight of its own — Casual, Semi-Casual, Hardcore, and Competitive sit on one intensity scale, while Social sits apart on its own axis and only ever matches another Social.
Score breakdown
Match percentage, both ways
The percentage you see isn't the same number the other side sees.
Your match percentage is scored against your own stated criteria — leave most fields blank and you can still hit 100% against a guild that satisfies what little you did fill in. The guild sees a separate number, scored the same way but against everything the guild itself asked for. The same underlying score, normalized two different ways.
Match card
Your match
82%
Their match
54%
When the two numbers pull far enough apart, that's usually a real signal, not just one side filling in fewer preferences than the other — the page points to the specific unmet items actually driving the gap instead of just noting that the two percentages differ.
Asymmetry note
This guild is a stronger fit for you than you are for it — mainly its DPS requirement, which you're well under.
Schedule fit
Overlapping activity, not just overlapping timezones.
Active days and active hours are compared directly — shared days each week, and how many of those hours actually line up, add up to a real weekly overlap estimate rather than a guess from timezone alone. A verdict — excellent, good, fair, poor, or unknown if either side hasn't set active days — sums it up at a glance.
Schedule fit
Good overlap
4 of the same active days each week, with about 2.3 hours of overlapping active hours each of those days — roughly 9.2 hours a week you'd both realistically be online together.
Requirement gaps
Not meeting a requirement and being nowhere close aren't the same thing.
Falling short of a guild's gear score or character level shows the actual distance, not just a flat pass or fail — framed against each stat's real scale, since the same raw gap means something very different on a 1,000-4,500 weekly activity score than it does on a level cap of 100. Close is worth knowing about; miles off is worth knowing about differently.
Requirement gap
Getting seen
Match Boost puts a post at the top of matching results for 48 hours.
Spending Ledger Points on a boost doesn't change anyone's actual match score — it changes where a post sorts. Boosted posts are placed first among a person's matches for the boost's duration, ahead of everything else regardless of score, then fall back into normal ranked order once it expires.
Match results
Ready to find your match?
