guild and player matching

Guild and player matching

Post a guild, or post yourself looking for one, and get matched by server, battlegroup, playstyle, and whatever requirements matter most to you.

How matching works

Every match goes through two stages: qualify, then rank.

First, hard requirements: a guild's minimum character level, gear score, DPS, weekly activity score, and arena rank all act as gates — fall short of any one a guild has actually set, and that guild won't show up as a match at all. Elegance Score only gates for guilds that list Fashion as one of their activities; everyone else ignores it entirely.

Requirement check

Character level82 / 75 required
Gear score28,400 / 30,000 required
Arena rankGold / Silver required

Among everyone who actually qualifies, a weighted score ranks the rest: playstyle intensity, platform overlap, shared activities, roles a guild needs that a player can fill, schedule overlap, shared language, age group, and main focus all add up. Playstyle carries real weight of its own — Casual, Semi-Casual, Hardcore, and Competitive sit on one intensity scale, while Social sits apart on its own axis and only ever matches another Social.

Score breakdown

Playstyle (both Hardcore)+3
Roles needed you can fill (2)+4
Shared activities (3)+3
Active days overlap+4

Match percentage, both ways

The percentage you see isn't the same number the other side sees.

Your match percentage is scored against your own stated criteria — leave most fields blank and you can still hit 100% against a guild that satisfies what little you did fill in. The guild sees a separate number, scored the same way but against everything the guild itself asked for. The same underlying score, normalized two different ways.

Match card

Your match

82%

Their match

54%

When the two numbers pull far enough apart, that's usually a real signal, not just one side filling in fewer preferences than the other — the page points to the specific unmet items actually driving the gap instead of just noting that the two percentages differ.

Asymmetry note

This guild is a stronger fit for you than you are for it — mainly its DPS requirement, which you're well under.

Schedule fit

Overlapping activity, not just overlapping timezones.

Active days and active hours are compared directly — shared days each week, and how many of those hours actually line up, add up to a real weekly overlap estimate rather than a guess from timezone alone. A verdict — excellent, good, fair, poor, or unknown if either side hasn't set active days — sums it up at a glance.

Schedule fit

Good overlap

4 of the same active days each week, with about 2.3 hours of overlapping active hours each of those days — roughly 9.2 hours a week you'd both realistically be online together.

Requirement gaps

Not meeting a requirement and being nowhere close aren't the same thing.

Falling short of a guild's gear score or character level shows the actual distance, not just a flat pass or fail — framed against each stat's real scale, since the same raw gap means something very different on a 1,000-4,500 weekly activity score than it does on a level cap of 100. Close is worth knowing about; miles off is worth knowing about differently.

Requirement gap

Gear score28,400 / 30,000 — 1,600 more needed
Weekly activity3,200 / 3,000 required

Getting seen

Match Boost puts a post at the top of matching results for 48 hours.

Spending Ledger Points on a boost doesn't change anyone's actual match score — it changes where a post sorts. Boosted posts are placed first among a person's matches for the boost's duration, ahead of everything else regardless of score, then fall back into normal ranked order once it expires.

Match results

AshenvaleBoosted
Skyfall Company91% match

Ready to find your match?